BLOGS
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Retopology in Maya from ZBrush
Importing ZBrush characters into Marvelous Designer can be frustrating sometimes, so we decided to do something about it.
Materials in Corona (Part.2)
We keep talking about Corona Materials topics. We talk about Multi/Sub-Object feature that allows to texture assets with multiple materials by using IDS.
Materials in Corona (Part.1)
We have our scene in place and we need to start playing with materials. A nice idea would be to use our own test room to get them ready.
Backgrounds in Corona
A new episode that tries to depict the usual process of setting the background in an interior design project with Corona for 3ds Max
TheRookies – Game Development – 2023
The Rookies of the Year award is back in 2023 offering many categories from which to choose and yes, the Game Developer remains for another year!
TheRookies – Visual Effects – 2023
The Rookies of the Year award for Visual Effects. The prizes are subscriptions for Houdini, Katana, Clarisse IFX, VRay, Corona and one Kit form KitBash3D.
TheRookies – Architectural Visualisation – 2023
The Rookies of the Year for Archviz artists. We will follow closely this one to have a peek from time to time to check for the preferred choices and results from the new aspirants
Corona, Camera, Render!
New episode to keep improving our render skills, but this time some bits about camera configuration within Corona for 3ds Max.
TheRookies Autodesk – RIG.B
The new Robot challenge from The Rookies is loaded with three categories, Animation, Texturing and FX.
Moving details into my Maya Retopo
After our Retopology the model details disappeared and we try to depict the process to get them back ready for Arnold in Maya Autodesk.
An Elden Ring in unsettling lands
In 2022 Bandai Namco presented this long, challenging and beautiful game developed by FromSoftware An exercise of lavish creativity.
Black, White & the Golden son?
This month we are going to review how we can work with black on interiors to get the benefit from its qualities.